api/models/namespaces.go

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package models
// Namespace holds informations about a namespace
type Namespace struct {
ID int64 `xorm:"int(11) autoincr not null unique pk" json:"id"`
Name string `xorm:"varchar(250) autoincr not null" json:"name"`
Description string `xorm:"varchar(700) autoincr not null" json:"description"`
OwnerID int64 `xorm:"int(11) autoincr not null" json:"owner_id"`
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Owner User `xorm:"-"`
Created int64 `xorm:"created" json:"created"`
Updated int64 `xorm:"updated" json:"updated"`
}
// TableName makes beautiful table names
func (Namespace) TableName() string {
return "namespaces"
}
// NamespaceRight defines the rights teams can have for namespaces
type NamespaceRight int
// define unknown namespace right
const (
NamespaceRightUnknown = -1
)
// Enumerate all the namespace rights
const (
// Can read lists in a namespace
NamespaceRightRead NamespaceRight = iota
// Cat write items in a namespace like lists and todo items
NamespaceRightWrite
// Can manage a namespace, can do everything
NamespaceRightAdmin
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)
func (user User) IsNamespaceAdmin(namespace Namespace) (ok bool, err error) {
// Owners always have admin rights
if user.ID == namespace.Owner.ID {
return true, nil
}
// Check if that user is in a team which has admin rights to that namespace
return
}
// CreateOrUpdateNamespace does what it says
func CreateOrUpdateNamespace(namespace *Namespace) (err error) {
// Check if the User exists
_, _, err = GetUserByID(namespace.Owner.ID)
if err != nil {
return
}
if namespace.ID == 0 {
_, err = x.Insert(namespace)
if err != nil {
return
}
} else {
_, err = x.ID(namespace.ID).Update(namespace)
if err != nil {
return
}
}
return
}