api/vendor/honnef.co/go/tools/go/types/typeutil/map.go

320 lines
8.0 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package typeutil defines various utilities for types, such as Map,
// a mapping from types.Type to interface{} values.
package typeutil
import (
"bytes"
"fmt"
"go/types"
"reflect"
)
// Map is a hash-table-based mapping from types (types.Type) to
// arbitrary interface{} values. The concrete types that implement
// the Type interface are pointers. Since they are not canonicalized,
// == cannot be used to check for equivalence, and thus we cannot
// simply use a Go map.
//
// Just as with map[K]V, a nil *Map is a valid empty map.
//
// Not thread-safe.
//
// This fork handles Signatures correctly, respecting method
// receivers. Furthermore, it doesn't deduplicate interfaces or
// structs. Interfaces aren't deduplicated as not to conflate implicit
// and explicit methods. Structs aren't deduplicated because we track
// fields of each type separately.
//
type Map struct {
hasher Hasher // shared by many Maps
table map[uint32][]entry // maps hash to bucket; entry.key==nil means unused
length int // number of map entries
}
// entry is an entry (key/value association) in a hash bucket.
type entry struct {
key types.Type
value interface{}
}
// SetHasher sets the hasher used by Map.
//
// All Hashers are functionally equivalent but contain internal state
// used to cache the results of hashing previously seen types.
//
// A single Hasher created by MakeHasher() may be shared among many
// Maps. This is recommended if the instances have many keys in
// common, as it will amortize the cost of hash computation.
//
// A Hasher may grow without bound as new types are seen. Even when a
// type is deleted from the map, the Hasher never shrinks, since other
// types in the map may reference the deleted type indirectly.
//
// Hashers are not thread-safe, and read-only operations such as
// Map.Lookup require updates to the hasher, so a full Mutex lock (not a
// read-lock) is require around all Map operations if a shared
// hasher is accessed from multiple threads.
//
// If SetHasher is not called, the Map will create a private hasher at
// the first call to Insert.
//
func (m *Map) SetHasher(hasher Hasher) {
m.hasher = hasher
}
// Delete removes the entry with the given key, if any.
// It returns true if the entry was found.
//
func (m *Map) Delete(key types.Type) bool {
if m != nil && m.table != nil {
hash := m.hasher.Hash(key)
bucket := m.table[hash]
for i, e := range bucket {
if e.key != nil && Identical(key, e.key) {
// We can't compact the bucket as it
// would disturb iterators.
bucket[i] = entry{}
m.length--
return true
}
}
}
return false
}
// At returns the map entry for the given key.
// The result is nil if the entry is not present.
//
func (m *Map) At(key types.Type) interface{} {
if m != nil && m.table != nil {
for _, e := range m.table[m.hasher.Hash(key)] {
if e.key != nil && Identical(key, e.key) {
return e.value
}
}
}
return nil
}
// Set sets the map entry for key to val,
// and returns the previous entry, if any.
func (m *Map) Set(key types.Type, value interface{}) (prev interface{}) {
if m.table != nil {
hash := m.hasher.Hash(key)
bucket := m.table[hash]
var hole *entry
for i, e := range bucket {
if e.key == nil {
hole = &bucket[i]
} else if Identical(key, e.key) {
prev = e.value
bucket[i].value = value
return
}
}
if hole != nil {
*hole = entry{key, value} // overwrite deleted entry
} else {
m.table[hash] = append(bucket, entry{key, value})
}
} else {
if m.hasher.memo == nil {
m.hasher = MakeHasher()
}
hash := m.hasher.Hash(key)
m.table = map[uint32][]entry{hash: {entry{key, value}}}
}
m.length++
return
}
// Len returns the number of map entries.
func (m *Map) Len() int {
if m != nil {
return m.length
}
return 0
}
// Iterate calls function f on each entry in the map in unspecified order.
//
// If f should mutate the map, Iterate provides the same guarantees as
// Go maps: if f deletes a map entry that Iterate has not yet reached,
// f will not be invoked for it, but if f inserts a map entry that
// Iterate has not yet reached, whether or not f will be invoked for
// it is unspecified.
//
func (m *Map) Iterate(f func(key types.Type, value interface{})) {
if m != nil {
for _, bucket := range m.table {
for _, e := range bucket {
if e.key != nil {
f(e.key, e.value)
}
}
}
}
}
// Keys returns a new slice containing the set of map keys.
// The order is unspecified.
func (m *Map) Keys() []types.Type {
keys := make([]types.Type, 0, m.Len())
m.Iterate(func(key types.Type, _ interface{}) {
keys = append(keys, key)
})
return keys
}
func (m *Map) toString(values bool) string {
if m == nil {
return "{}"
}
var buf bytes.Buffer
fmt.Fprint(&buf, "{")
sep := ""
m.Iterate(func(key types.Type, value interface{}) {
fmt.Fprint(&buf, sep)
sep = ", "
fmt.Fprint(&buf, key)
if values {
fmt.Fprintf(&buf, ": %q", value)
}
})
fmt.Fprint(&buf, "}")
return buf.String()
}
// String returns a string representation of the map's entries.
// Values are printed using fmt.Sprintf("%v", v).
// Order is unspecified.
//
func (m *Map) String() string {
return m.toString(true)
}
// KeysString returns a string representation of the map's key set.
// Order is unspecified.
//
func (m *Map) KeysString() string {
return m.toString(false)
}
////////////////////////////////////////////////////////////////////////
// Hasher
// A Hasher maps each type to its hash value.
// For efficiency, a hasher uses memoization; thus its memory
// footprint grows monotonically over time.
// Hashers are not thread-safe.
// Hashers have reference semantics.
// Call MakeHasher to create a Hasher.
type Hasher struct {
memo map[types.Type]uint32
}
// MakeHasher returns a new Hasher instance.
func MakeHasher() Hasher {
return Hasher{make(map[types.Type]uint32)}
}
// Hash computes a hash value for the given type t such that
// Identical(t, t') => Hash(t) == Hash(t').
func (h Hasher) Hash(t types.Type) uint32 {
hash, ok := h.memo[t]
if !ok {
hash = h.hashFor(t)
h.memo[t] = hash
}
return hash
}
// hashString computes the FowlerNollVo hash of s.
func hashString(s string) uint32 {
var h uint32
for i := 0; i < len(s); i++ {
h ^= uint32(s[i])
h *= 16777619
}
return h
}
// hashFor computes the hash of t.
func (h Hasher) hashFor(t types.Type) uint32 {
// See Identical for rationale.
switch t := t.(type) {
case *types.Basic:
return uint32(t.Kind())
case *types.Array:
return 9043 + 2*uint32(t.Len()) + 3*h.Hash(t.Elem())
case *types.Slice:
return 9049 + 2*h.Hash(t.Elem())
case *types.Struct:
var hash uint32 = 9059
for i, n := 0, t.NumFields(); i < n; i++ {
f := t.Field(i)
if f.Anonymous() {
hash += 8861
}
hash += hashString(t.Tag(i))
hash += hashString(f.Name()) // (ignore f.Pkg)
hash += h.Hash(f.Type())
}
return hash
case *types.Pointer:
return 9067 + 2*h.Hash(t.Elem())
case *types.Signature:
var hash uint32 = 9091
if t.Variadic() {
hash *= 8863
}
return hash + 3*h.hashTuple(t.Params()) + 5*h.hashTuple(t.Results())
case *types.Interface:
var hash uint32 = 9103
for i, n := 0, t.NumMethods(); i < n; i++ {
// See go/types.identicalMethods for rationale.
// Method order is not significant.
// Ignore m.Pkg().
m := t.Method(i)
hash += 3*hashString(m.Name()) + 5*h.Hash(m.Type())
}
return hash
case *types.Map:
return 9109 + 2*h.Hash(t.Key()) + 3*h.Hash(t.Elem())
case *types.Chan:
return 9127 + 2*uint32(t.Dir()) + 3*h.Hash(t.Elem())
case *types.Named:
// Not safe with a copying GC; objects may move.
return uint32(reflect.ValueOf(t.Obj()).Pointer())
case *types.Tuple:
return h.hashTuple(t)
}
panic(t)
}
func (h Hasher) hashTuple(tuple *types.Tuple) uint32 {
// See go/types.identicalTypes for rationale.
n := tuple.Len()
var hash uint32 = 9137 + 2*uint32(n)
for i := 0; i < n; i++ {
hash += 3 * h.Hash(tuple.At(i).Type())
}
return hash
}