vikunja-api/vendor/github.com/spf13/pflag/string_to_int64.go
jtojnar ce5be947b4 Add postgres support (#135)
Revert fixture fixes for postgres

Use postgres connection string with spaces instead of url

Fix label order

Make postgres tests in ci less verbose

Add sequence update script

Skip resets in postgres

Remove option to skip resets in postgres

Make postgres tests in ci verboseq

Update test fixtures database

Fix file tests on postgres

Add postgres options to sample config

Make sure tests init test fixtures before running the actual tests

Fix issues with IDs too big to fit in an int

Fix duplicate auto incremented IDs

Refactor / Fix team tests

Refactor team member tests

Fix team member create

Fix label test

Fix getting labels

Fix test fixtures for postgresql

Fix connection string params

Disable ssl mode on postgres integration tests

Disable ssl mode on postgres tests

Use sprintf to create the connection string for postgresql

fixup! Add postgres support

Add postgres support

Added generate as a make dependency for make build

Clarify docs on building

Co-authored-by: kolaente <k@knt.li>
Co-authored-by: Jan Tojnar <jtojnar@gmail.com>
Reviewed-on: vikunja/api#135
2020-02-16 21:42:04 +00:00

150 lines
4.9 KiB
Go

package pflag
import (
"bytes"
"fmt"
"strconv"
"strings"
)
// -- stringToInt64 Value
type stringToInt64Value struct {
value *map[string]int64
changed bool
}
func newStringToInt64Value(val map[string]int64, p *map[string]int64) *stringToInt64Value {
ssv := new(stringToInt64Value)
ssv.value = p
*ssv.value = val
return ssv
}
// Format: a=1,b=2
func (s *stringToInt64Value) Set(val string) error {
ss := strings.Split(val, ",")
out := make(map[string]int64, len(ss))
for _, pair := range ss {
kv := strings.SplitN(pair, "=", 2)
if len(kv) != 2 {
return fmt.Errorf("%s must be formatted as key=value", pair)
}
var err error
out[kv[0]], err = strconv.ParseInt(kv[1], 10, 64)
if err != nil {
return err
}
}
if !s.changed {
*s.value = out
} else {
for k, v := range out {
(*s.value)[k] = v
}
}
s.changed = true
return nil
}
func (s *stringToInt64Value) Type() string {
return "stringToInt64"
}
func (s *stringToInt64Value) String() string {
var buf bytes.Buffer
i := 0
for k, v := range *s.value {
if i > 0 {
buf.WriteRune(',')
}
buf.WriteString(k)
buf.WriteRune('=')
buf.WriteString(strconv.FormatInt(v, 10))
i++
}
return "[" + buf.String() + "]"
}
func stringToInt64Conv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// An empty string would cause an empty map
if len(val) == 0 {
return map[string]int64{}, nil
}
ss := strings.Split(val, ",")
out := make(map[string]int64, len(ss))
for _, pair := range ss {
kv := strings.SplitN(pair, "=", 2)
if len(kv) != 2 {
return nil, fmt.Errorf("%s must be formatted as key=value", pair)
}
var err error
out[kv[0]], err = strconv.ParseInt(kv[1], 10, 64)
if err != nil {
return nil, err
}
}
return out, nil
}
// GetStringToInt64 return the map[string]int64 value of a flag with the given name
func (f *FlagSet) GetStringToInt64(name string) (map[string]int64, error) {
val, err := f.getFlagType(name, "stringToInt64", stringToInt64Conv)
if err != nil {
return map[string]int64{}, err
}
return val.(map[string]int64), nil
}
// StringToInt64Var defines a string flag with specified name, default value, and usage string.
// The argument p point64s to a map[string]int64 variable in which to store the values of the multiple flags.
// The value of each argument will not try to be separated by comma
func (f *FlagSet) StringToInt64Var(p *map[string]int64, name string, value map[string]int64, usage string) {
f.VarP(newStringToInt64Value(value, p), name, "", usage)
}
// StringToInt64VarP is like StringToInt64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringToInt64VarP(p *map[string]int64, name, shorthand string, value map[string]int64, usage string) {
f.VarP(newStringToInt64Value(value, p), name, shorthand, usage)
}
// StringToInt64Var defines a string flag with specified name, default value, and usage string.
// The argument p point64s to a map[string]int64 variable in which to store the value of the flag.
// The value of each argument will not try to be separated by comma
func StringToInt64Var(p *map[string]int64, name string, value map[string]int64, usage string) {
CommandLine.VarP(newStringToInt64Value(value, p), name, "", usage)
}
// StringToInt64VarP is like StringToInt64Var, but accepts a shorthand letter that can be used after a single dash.
func StringToInt64VarP(p *map[string]int64, name, shorthand string, value map[string]int64, usage string) {
CommandLine.VarP(newStringToInt64Value(value, p), name, shorthand, usage)
}
// StringToInt64 defines a string flag with specified name, default value, and usage string.
// The return value is the address of a map[string]int64 variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma
func (f *FlagSet) StringToInt64(name string, value map[string]int64, usage string) *map[string]int64 {
p := map[string]int64{}
f.StringToInt64VarP(&p, name, "", value, usage)
return &p
}
// StringToInt64P is like StringToInt64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringToInt64P(name, shorthand string, value map[string]int64, usage string) *map[string]int64 {
p := map[string]int64{}
f.StringToInt64VarP(&p, name, shorthand, value, usage)
return &p
}
// StringToInt64 defines a string flag with specified name, default value, and usage string.
// The return value is the address of a map[string]int64 variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma
func StringToInt64(name string, value map[string]int64, usage string) *map[string]int64 {
return CommandLine.StringToInt64P(name, "", value, usage)
}
// StringToInt64P is like StringToInt64, but accepts a shorthand letter that can be used after a single dash.
func StringToInt64P(name, shorthand string, value map[string]int64, usage string) *map[string]int64 {
return CommandLine.StringToInt64P(name, shorthand, value, usage)
}